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Visualization of Digital Terrain and Landscape Data - A Manual
Mach, Rüdiger, Petschek, Peter
Springer
2007
hardcover 366 ISBN 9783540304906
£54.00
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This book approaches the realisation of digital terrain and landscape data through clear and practical examples.
It covers a hugely relevant contemporary subject in a dynamic and comprehensive fashion and will
be of special interest to anyone involved in 3-D graphic design, from landscape architects to game developers.
From data provision and the creation of revealing analyses to realistic depictions for presentation purposes,
the reader is led through the world of digital 3-D graphics.
The authors€ deep knowledge of the scientific fundamentals and many years of experience in 3-D
visualization enable them to lead the reader through a complex subject and shed light on previously murky
virtual landscapes.
Material on aata evaluation and analysis, modelling, camera work and lighting, as well as the correct
depiction of natural phenomena, atmospherical effects, and many tips for optimisation make the book a
valuable guide to a fascinating subject.
Of interest to landscape architects, architects, civil engineers, geologists, geographers, cartographers,
game developers, modellers.
Contents
- Introduction.
- Fundamentals and Data Source
- 3D Visualization of Terrain Data.
- Using the Camera.
- Lighting.
- Vegetation.
- Atmosphere.
- Water
- Rendering and Post Processing
- Interaction with 3D Data.
- Practical Examples.
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Glossary.
- Figures and Tables.
- Literature
- Index.
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